Friday, December 18, 2009

Movie Review: Storm Warriors (2009)

Well, the main actors still look so handsome and charismatic but I really hated the storyline of this movie - too much was left unsaid and it could leave viewers pretty confused about why such and such happened. There was too little acting and too much display of computer enhanced graphics that I was a little disappointed because in the original comic book series, the battle between Wind and Cloud was a lot better and much more emotional than the movie could depict.

The story revolves around how Godless, a Japanese warlord, who "somehow" captured the Chinese Emperor and was trying to force the latter to reveal the location of the Dragon Tomb (where the first Emperor of China was buried) to find a relic (which was actually a spine) to gain invincible hold over the entire of China. Wind and Cloud, despite their initial efforts, could not defeat Godless and had to escape while many Chinese pugilists sacrificed their lives to cover their retreat.

Nameless, a supposedly great master, was so seriously injured that he decided to teach Cloud more skills to help to defeat Godless, which eventually laid the foundations of Cloud's mighty swordplay "Ba". On the other hand, Wind decided to take a shortcut by learning the Demonic skills from another great master. This had a terrible price though as Wind could end up as a demon so the former forced Cloud to promise to kill him if he could not recover from his demon state before he entered the training.

Upon accomplishing their skills, both Wind and Cloud went to the Dragon Tomb and managed to defeat Godless in a spectacular display of combat prowess but Wind became more maniacal and actually took the relic and headed off on his own. The Chinese Emperor pleaded with Cloud to recover the relic as Cloud was the only one capable of stopping Wind.

The final scene was how Wind and Cloud slugged it out and eventually, Cloud managed to slice Wind on the source of his demonic madness (an opening on his forehead) and as both of them, along with Dream (Wind's longtime penpal and lover-to-be), plunged from an extremely high mountain cliff, Cloud pushed the other two up while he plummeted even faster into the abyss. The movie ended abruptly there and I thought the ending could have been much better.

All in all, if you are watching for a storyline that made sense, don't watch this movie. If you are already a fan of the comic book series and are looking for the improvements made in making the kungfu display, go ahead and indulge in the fighting scenes, especially the one where Cloud intelligently used his new swordplay to trap the overly-arrogant Godless at the Dragon Tomb.

I would give the movie a mere 2.5 out of 5 as after so much trouble in getting the two main leads to act together again, I would expect a better story development. The fight scenes were over-emphasized at a huge cost to plot layout. I hope Bodyguards and Assassins and Avatar will be much better movies.

Game Review: Dragon Age Origins (2009)



After one week of playing, I finally completed the game and I must say it really provided quite some entertainment in role-playing and satisfaction in making good decisions which led to good outcomes. Of course, I made some bad decisions too which resulted in lost companions, incomplete quests and missing out on items which could have made my gameplay life a little bit better.

Oh well, at least I had fun watching how my Human Noble Warrior fared as he ventured through so many different quest areas to explore, solve quests, move the main storyline and tried his best at shopping for the ideal items to send gifts to his companions. The right gifts would even open up personal quests, which would affect the approval ratings of the companions about the main character one is role-playing in. For myself, I used Alistair (a Templar Warrior), Leliana (a Bardic Rogue), and Morrigan (a Shapeshifter Mage).

The other thing I loved about this game is that the very dialogue options you choose can really determine how the game turns out to be. Answer curtly and you may well have a huge fight ahead of you immediately. Answer intelligently and you may be able to pick the characters and vendors for more information that could lead to better rewards and even new areas of explorations.

It also pays well to read up on those scraps of paper, books and scrolls that the main character and his party of three other companions pick up during their travels. Some will open up new quests, some will provide history on the background of the game universe (which will also earn valuable experience points), while others may provide clues to unhidden quests and procedures in the game. This is one game which will surely penalize those players who only know how to kill anything that moves without doing their reading up on those books and scrolls (all conveniently located inside the journal that the main character carries).

My recommendations for those who intend to start up on this 5-star role-playing game are:

1) Buy the PC version - it allows one to pause in the middle of the chaotic battles to issue specific commands to individual companions, especially when to drink health poultices.

2) Complete the tombstones quest to get the full set of Juggernaut armor, which gives high resistances to various elemental attacks. This set of armor prevented my main warrior character from dying a single time throughout the entire game.

3) Develop a love for cold spells because almost everything in the game has a lower resistance to cold and freezing the enemy monsters give valuable time to reorganize your adventuring party, especially when they are caught out in the open.

4) Be nice to your companions - buy them appropriate gifts and don't be stingy in giving them out to develop their approval ratings for your main character. The personal quests that can be unlocked out of each of the companions are worth the trouble and some major plot developments hinge on whether they will actually comply with your decisions or walk right out from your party - forever.

5) Save your game often - sometimes, you may accidentally click on something that you will regret, be it a dialogue option, a vial of glass, or a door, especially when your adventuring party are not ready to face the consequences.

That's all for the blog post now. Sorry to keep my readers waiting. I wish I could update more about music and artistes for those enthusiastic about news as such, but there simply isn't much happening right now to garner a blog post. I will try my best to look for these meanwhile.

Have a good weekend ahead! ^__^


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